The long and in depth story of the town's medieval history is played out on a scroll that runs around the exhibition space.
Artifacts showing evidence of the towns bloody medieval history are displayed with the reverence of pieces fine jewellery, in spite of their otherwise dull appearance. These are clearly objects worthy of our interest.
Medieval history can make for tough reading even for those with a keen interest, so the text is broken up by witty, Monty Python inspired illustrations, collaged from medieval manuscripts.
We also commissioned some very detailed reconstruction paintings by Philip Armstrong. A picture paints a thousand words.
The exhibition space is surrounded by a chronology of medieval Norwegian Kings.
In the nearby tower we presented digital reconstruction of the towns glorious medieval past. Lecterns were designed to allow touch screens and the medieval world to coexist.
I really wanted something for kids, and something physical in case the screens got glitchy. So here, a Lego foundation of the remains of the medieval buildings outside, forms the starting point of an interactive. A moat of stone coloured Lego blocks is provided and the public are invited to use their imagination, to build or to destroy. Just as in reality a castle is added to, or edited by a succession of kings and warlords.
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